Villanus: Imperium Romanum
A downloadable Villanus
What is Villanus: Imperium Romanum?
Villanus: Imperium Romanum is a real-time strategy game focusing on city building, resource management and business simulation set in the ancient Roman empire.
You will be a praeses – a governor of Rome – being tasked with building a city and lead it to prosperity. To do so, you have to manage production facilities, fulfil the needs and wants of your citizens, trade with other cities or countries and substantiate your position by honouring the great empire.
Build a stunning city in singleplayer endless mode and relive the Roman expansion in singleplayer campaign scenarios.
Features include diplomacy, trade and factions. More information to be announced soon.
Villanus: Imperium Romanum will be available for Windows, MacOS and Linux.
Credits
Idea, Gamedesign, Programming
Corvo Bianco Entertainment (FB • IN • TW)
https://www.corvo-bianco.com/
Music, Sounds
Markus Strausfeld (@markustrausfeld)
Made with Unity3D.
Contact
Find Villanus: Imperium Romanum on all social media plattforms:
– Facebook: https://www.facebook.com/VillanusGame/
– Instagram: https://www.instagram.com/villanusgame/
– Twitter: https://www.twitter.com/@VillanusGame/
– Website: https://www.villanusgame.com
Crowdfunding
Are you as passionate about games as we are? Do you love strategy games as much as we do? Would you love to see this game being published? Then head over to https://www.patreon.com/CorvoBianco/ and become one of our patrons! And don't worry: becoming a patron grants you acces to some very cool benefits!
Check out our Patreon introduction video embedded on the right-hand side or follow this link: https://youtu.be/u5nY99tpJGU
Status | In development |
Author | Corvo Bianco Entertainment |
Genre | Strategy, Simulation |
Made with | Adobe Photoshop, Unity, Maya, Adobe Illustrator |
Tags | ancient, City Builder, Endless, Real time strategy, roman-empire, Singleplayer, Unity, villanus |
Average session | About a half-hour |
Languages | German, English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles, Configurable controls |
Development log
- Caput nonum: QUO VADIS '19Apr 27, 2019
- Caput octavum: InsightsApr 11, 2019
- Caput septimum: RenaissanceMar 09, 2019
- Caput sextum: Recap 2018Dec 08, 2018
- Caput quintum: IndependenceNov 17, 2018
- Caput quartum: BuildingsOct 28, 2018
- Caput tertium: ResourcesOct 08, 2018
- Caput secundum: SocietySep 15, 2018
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