Caput octavum: Insights


Salve Internet,

I am Carmine Siena from Corvo Bianco Entertainment. Welcome back to the devlog series regarding the development of Villanus: Imperium Romanum. I hope that you are doing well, and I am really happy to be back and talk to you again. So, let us open together chapter number eight.

Today, I have a very special edition of the devlog for you. Instead of me only talking about the development, I thought that I would love to show you some insights into my everyday developer’s life, showing you the tools that I use to create Villanus with. For example, this here, my trusty 15-inch MacBook Pro, is the primary hardware that I use. In the background, you can see my Windows gaming PC which I use to test the Windows builds on. So, without further ado, let’s jump in directly!

[Note: This devlog should be enjoyed as a video to see the tools, since they cannot be described in text only. There will be no transcript of the sections of the video here!]

I hope that you enjoyed this hands-on insight into the development of Villanus. If you have any further questions, make sure to leave a comment in the comment box below! Connect with us on Facebook, Instagram and Twitter – both, Villanus: Imperium Romanum and Corvo Bianco Entertainment are on these channels.

If you want to support the development of this amazing project, head over to our Patreon page and become a patron. I am very grateful for each and every one of you aiming to help me realising this game. And don’t worry: you’ll get some pretty cool benefits for pledging!

I am looking forward to hearing from you guys! ‘Til then: happy gaming and “in vino veritas”.
Cheers guys!

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